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If you look at Ubuntu s Applications Graphics menu after installing Blender, you notice that there are two different ways of starting the program: fullscreen and windowed. Fullscreen mode does give you slightly more space to work in, but you can t see GNOME s panel along the bottom edge of your display. Because of Blender s unique interface (see Figure 6-3), which is based on the OpenGL standard for 3D graphics, the integration of either mode with Ubuntu s GNOME desktop is less than perfect. You may also notice display quirks caused by bugs in the 3D video support on your system, which Blender makes heavy use of like an application background window that doesn t go away when you close Blender, in the case of my laptop.

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OpenAMF is not a very active project at the time of writing. The last release dates back to 2006. This project s mission was to port AMFPHP to Java. AMF was a closed specification back then, and AMFPHP was a reverse-engineered open source option for PHP servers. OpenAMF is closer to Flash remoting than data services. This chapter sticks mostly to LCDS and BlazeDS, but the same concepts apply to the alternatives. LCDS and BlazeDS are quite similar in form and structure and share the same codebase. BlazeDS can be thought of as a marginally scaled-down version of LCDS. Data services uses AMF3 (Action Message Format version 3) to transmit binary data between Flex and Java. The genesis of this product lies in the Flash remoting server, which used to support AMF0 as the binary protocol. Flash remoting still exists, in many forms, but data services replaces it as a better alternative. Whichever data service we choose, it is a web application from a Java server perspective. Let s dig a bit deeper to see what this means. (Of course, we are talking only about data services for Java. There are remoting servers for other technologies, but that is beyond the scope of this book.)

FUNCTIONS THAT USE POINTERS OR REFERENCES TO BASE CLASSES MUST BE ABLE TO USE OBJECTS OF DERIVED CLASSES WITHOUT KNOWING IT Numerous objections spring to mind immediately!10 First: Functions Am I to understand that function is another word for method If so, why introduce the term If not, how do the concepts differ (Actually, it s quite clear that if we re to take the term function in its mathematical sense, then not all methods are functions, because mutators, at least, do not fit the mathematical definition See The Third Manifesto for further discussion.

private function loadContent_onComplete(event:Event):void { content = event.target.content; var onContentApplicationComplete: Function = function(event:Event):void { // content loaded successfully } content.addEventListener (FlexEvent.APPLICATION_COMPLETE, onContentApplicationComplete); } private function ioErrorHandler(event:IOErrorEvent):void { loader.contentLoaderInfo.removeEventListener (IOErrorEvent.IO_ERROR, ioErrorHandler); Alert.show(event.text);

) Second, why pointers or references Am I to understand that reference is just another word for pointer If so, why are there two terms If not, how do the concepts differ Third, does Martin really mean, as he states, pointers or references to base classes Shouldn t it really be pointers or references to objects in base classes 11 (See my earlier complaint regarding Tockey s talk of substituting a subtype when what he really meant was substituting an object of the subtype in question As I said previously, I don t think this complaint is just a quibble.

Figure 6-3 The Blender interface offers few clues to the uninitiated but contains many powerful tools Sometimes, you can improve the situation by choosing System Preferences Appearance on the main GNOME menu, selecting the Visual Effects tab in the preferences window that appears, and selecting None Doing so disables the Compiz window manager that provides visual effects on the Ubuntu desktop, such as transparent windows Very few, if any, of the visual effects that Compiz provides are genuinely useful on a creative workstation, so you can safely leave them disabled The Blender interface has a menu bar across the top of the main window and a darker gray workspace that takes up most of the display Another menu bar appears just beneath this workspace, and below that a row of control panels is arranged along the lower edge of the display.

} private function securityErrorHandler(event:SecurityErrorEvent):void { loader.contentLoaderInfo.removeEventListener (SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); Alert.show(event.text); }

) Fourth, shouldn t use objects of derived classes really be use pointers or references to objects of derived classes Or is there no difference between (a) an object, on the one hand, and (b) a pointer or a reference to an object, on the other If so, why even mention pointers or references Fifth, all this talk of pointers or references makes me nervous, anyway In fact, it takes me straight back to the original debate over whether a circle is an ellipse.

private function callServiceCall():void { this.content.document.service.send(); } ]]> </fx:Script> <mx:UIComponent id="component" width="400" height="400" x="0" y="100" /> <s:Button label="Call accessed application service" click="callServiceCall()" x="84" y="0"/> </s:Application>

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